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Managing Matches in the Schedule

Every match in your league can be edited. To do so, go to the Schedule of your league and click on a specific match.

Updated this week

Step 1: Match Data Verification 📄

Before the match starts, verify the match card details. You will find:

  • ID – Match number and round (matchday) number.

  • Time – Day of the week, date, and kick-off time.

  • Lineup – The names of both participating teams.

Step 2: Choose Your Score Entry Method 🔢

Depending on whether you are providing live updates or entering data after the game, you can choose one of two methods:

  • Method 1: Entering goals individually (+/-)

    By clicking the "+" button next to a team, a panel will open where you can:

    • Enter the player’s number.

    • Select a specific player from the confirmed roster.

    • Add a goal without assigning a scorer.

    • Add an own goal (with or without assigning a player).

    • Add a penalty goal (with or without assigning a player).

  • Method 2:

    Manual final score entry (Modal)

    If you want to quickly enter the final result without assigning scorers to each goal:

    • Click the "Set match result manually" button.

    • In the pop-up window (modal), enter the final number of goals for both teams and confirm.

      This is the ideal solution for bulk-entering results after all matches in a round are finished.

Step 3: Exceptional Situations – Walkover (Optional) 🚩

If a match did not take place due to regulatory reasons (e.g., one team failed to show up):

  • Click the Walkover button.

  • Select the team that will lose the match by a score of 3:0.

  • Confirm the action in the pop-up window (modal).

Step 4: Finalizing and Updating the Table ✅

Once the score is correct:

  • Click the FINISH button.

  • This button becomes active only after a score has been entered or a walkover has been selected.

  • After finalizing the match, the league table will be instantly updated with the new points and goal difference.


💡 Important Information

The results section remains inactive until the scheduled start time of the match. Before that time, the match card serves only as a preview of the upcoming game.

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